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	<title>Illogistix &#187; reviews</title>
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	<description>Experiments in shooting alien spaceships!</description>
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		<title>GM round-up: Feb 2010</title>
		<link>http://illogistix.info/2010/03/gm-round-up-feb-2010/</link>
		<comments>http://illogistix.info/2010/03/gm-round-up-feb-2010/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 00:21:46 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[February]]></category>
		<category><![CDATA[Game Maker 8]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[round up]]></category>

		<guid isPermaLink="false">http://illogistix.info/?p=212</guid>
		<description><![CDATA[Well, that was February and this is a second round-up of Game Maker shooty-ness. For some bizarre reason, the denizens of the Yoyo Games website still seem unable to install joystick support into their games despite it being an incredibly simple matter &#8211; come on guys, it&#8217;s not rocket science and even those mouse-aimed shooters [...]]]></description>
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		<title>GM round-up: Jan 2010</title>
		<link>http://illogistix.info/2010/02/gm-round-up-jan-2010/</link>
		<comments>http://illogistix.info/2010/02/gm-round-up-jan-2010/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 09:15:46 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[Game Maker 8]]></category>
		<category><![CDATA[January]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[round up]]></category>

		<guid isPermaLink="false">http://illogistix.info/?p=201</guid>
		<description><![CDATA[Okay, so my recently-sparked interest in Game Maker has given me something of an idea, I&#8217;m going to try producing a quick monthly round-up of new shoot &#8216;em ups built with GM, listing five of note and three more where things didn&#8217;t quite work out. The only &#8220;rule&#8221; is that the games must have been [...]]]></description>
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