<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Illogistix &#187; BlitzMax</title>
	<atom:link href="http://illogistix.info/tag/blitzmax/feed/" rel="self" type="application/rss+xml" />
	<link>http://illogistix.info</link>
	<description>Experiments in shooting alien spaceships!</description>
	<lastBuildDate>Tue, 02 Mar 2010 00:21:46 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
		<item>
		<title>Over a hundred plays</title>
		<link>http://illogistix.info/2009/06/over-a-hundred-plays/</link>
		<comments>http://illogistix.info/2009/06/over-a-hundred-plays/#comments</comments>
		<pubDate>Sun, 07 Jun 2009 15:28:05 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Project 2.5]]></category>
		<category><![CDATA[BASIC]]></category>
		<category><![CDATA[BlitzMax]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[quantizer]]></category>
		<category><![CDATA[shmup]]></category>
		<category><![CDATA[shoot ‘em up]]></category>
		<category><![CDATA[STG]]></category>

		<guid isPermaLink="false">http://illogistix.info/?p=81</guid>
		<description><![CDATA[Woohoo, not only has Emperor Fossil scored nearly fifteen million (reaching level 9) on Quantizer but we&#8217;ve cleared the hundred uploaded highscores milestone and are nearly at the hundred and fifty mark! Okay, so that doesn&#8217;t sound like a massive number but this is a relatively simple game and i removed the default highscores from [...]]]></description>
		<wfw:commentRss>http://illogistix.info/2009/06/over-a-hundred-plays/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Quantizer released!</title>
		<link>http://illogistix.info/2009/05/quantizer-released/</link>
		<comments>http://illogistix.info/2009/05/quantizer-released/#comments</comments>
		<pubDate>Fri, 29 May 2009 23:11:43 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Project 2.5]]></category>
		<category><![CDATA[BASIC]]></category>
		<category><![CDATA[BlitzMax]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[quantizer]]></category>
		<category><![CDATA[shmup]]></category>
		<category><![CDATA[shoot ‘em up]]></category>
		<category><![CDATA[STG]]></category>

		<guid isPermaLink="false">http://illogistix.info/?p=79</guid>
		<description><![CDATA[It took a little more work than expected, but Quantizer is complete and released! Version 1.00 is available for download, the online highscores have been reset and there&#8217;s a page for it on the website now&#8230; all in all, a busy evening for me. i&#8217;d like to thank the Oldschool Gaming bunnies and in particular [...]]]></description>
		<wfw:commentRss>http://illogistix.info/2009/05/quantizer-released/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Quantizer final beta!</title>
		<link>http://illogistix.info/2009/05/quantizer-final-beta/</link>
		<comments>http://illogistix.info/2009/05/quantizer-final-beta/#comments</comments>
		<pubDate>Thu, 28 May 2009 18:45:55 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Project 2.5]]></category>
		<category><![CDATA[BASIC]]></category>
		<category><![CDATA[BlitzMax]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[shmup]]></category>
		<category><![CDATA[shoot ‘em up]]></category>
		<category><![CDATA[STG]]></category>

		<guid isPermaLink="false">http://illogistix.info/?p=56</guid>
		<description><![CDATA[Yes indeedy, after a little play testing, bug repair work and a little tidying up on the presentation front i reckon that Quantizer is actually ready for release&#8230;! The &#8220;official&#8221; date is going to be this coming Saturday, at which point it&#8217;ll be available to download and the highscore table will be reset to defaults [...]]]></description>
		<wfw:commentRss>http://illogistix.info/2009/05/quantizer-final-beta/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Bug, bug, buggity bug</title>
		<link>http://illogistix.info/2009/05/bug-bug-buggity-bug/</link>
		<comments>http://illogistix.info/2009/05/bug-bug-buggity-bug/#comments</comments>
		<pubDate>Wed, 27 May 2009 01:35:38 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Project 2.5]]></category>
		<category><![CDATA[BASIC]]></category>
		<category><![CDATA[BlitzMax]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[shmup]]></category>
		<category><![CDATA[shoot ‘em up]]></category>
		<category><![CDATA[STG]]></category>

		<guid isPermaLink="false">http://illogistix.info/?p=54</guid>
		<description><![CDATA[There&#8217;s a bug.. two in fact, one in the server side part of the highscore management code (which was kludged, then broke again when i tried to improve it and finally works correctly now) and the other in the game itself that doesn&#8217;t reset the chain counter when the player dies (due to an assumption [...]]]></description>
		<wfw:commentRss>http://illogistix.info/2009/05/bug-bug-buggity-bug/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Ready for beta(!)</title>
		<link>http://illogistix.info/2009/05/ready-for-beta/</link>
		<comments>http://illogistix.info/2009/05/ready-for-beta/#comments</comments>
		<pubDate>Tue, 26 May 2009 11:44:13 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Project 2.5]]></category>
		<category><![CDATA[BASIC]]></category>
		<category><![CDATA[BlitzMax]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[shmup]]></category>
		<category><![CDATA[shoot ‘em up]]></category>
		<category><![CDATA[STG]]></category>

		<guid isPermaLink="false">http://illogistix.info/?p=47</guid>
		<description><![CDATA[Project 2.5, now named Quantizer because i&#8217;ve not released a game that starts with Q, is somehow ready for beta testing&#8230; and yes, i&#8217;m surprised it was that quick as well! There&#8217;s just a starfield in the background, three attacker types, pseudo random wave generation and a slightly cobbled classical soundtrack but it&#8217;s been enjoyable [...]]]></description>
		<wfw:commentRss>http://illogistix.info/2009/05/ready-for-beta/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
