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	<title>Illogistix &#187; Project 3</title>
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	<description>Experiments in shooting alien spaceships!</description>
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		<title>Happy Ball postmortem</title>
		<link>http://illogistix.info/2009/12/happy-ball-postmortem/</link>
		<comments>http://illogistix.info/2009/12/happy-ball-postmortem/#comments</comments>
		<pubDate>Wed, 16 Dec 2009 14:40:14 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Development]]></category>
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		<category><![CDATA[Allegro]]></category>
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		<guid isPermaLink="false">http://illogistix.info/?p=113</guid>
		<description><![CDATA[i&#8217;m pretty bad at these, aren&#8217;t i&#8230; okay, so Happy Ball Is Happy has been in the wild for a while now, so time for a quick postmortem. What went right? This was my first attempt at an arena-based shoot &#8216;em up and literally the first piece of C++ code i&#8217;ve ever written, in that [...]]]></description>
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		<title>Happy Ball escapes!</title>
		<link>http://illogistix.info/2009/10/happy-ball-escapes/</link>
		<comments>http://illogistix.info/2009/10/happy-ball-escapes/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 13:36:55 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
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		<guid isPermaLink="false">http://illogistix.info/?p=110</guid>
		<description><![CDATA[Although there&#8217;s an issue on Vista Home which refused to play nice despite every other version of Windows being relatively cheerful about it, i&#8217;ve decided to release Happy Ball Is Happy to my fans &#8211; all two of &#8216;em! For anyone not following the development, Happy Ball&#8217;s Happy Place has been invaded by an evil [...]]]></description>
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		<title>Happy balls!</title>
		<link>http://illogistix.info/2009/07/happy-balls/</link>
		<comments>http://illogistix.info/2009/07/happy-balls/#comments</comments>
		<pubDate>Sat, 11 Jul 2009 02:44:37 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
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		<guid isPermaLink="false">http://illogistix.info/?p=93</guid>
		<description><![CDATA[Right, i&#8217;ve been busy the last couple of weeks with all manner of non-programming type things (and that&#8217;ll be true again in the very near future unfortunately) but yesterday and today saw a major leap in project 3 &#8211; and it has a name now, it&#8217;s called Happy Ball Is Happy (because he is) and [...]]]></description>
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		<title>Starting to hate C++</title>
		<link>http://illogistix.info/2009/06/starting-to-hate-c/</link>
		<comments>http://illogistix.info/2009/06/starting-to-hate-c/#comments</comments>
		<pubDate>Fri, 26 Jun 2009 01:43:06 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Development]]></category>
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		<guid isPermaLink="false">http://illogistix.info/?p=89</guid>
		<description><![CDATA[Well okay, i&#8217;m probably over playing it but C++ has to be one of the most horrifically picky languages i&#8217;ve ever dealt with! After half a day of not understanding any of the references i had on paper or found on the web as regards objects (i get the principles, just not how to implement [...]]]></description>
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		<title>Found a language</title>
		<link>http://illogistix.info/2009/06/found-a-language/</link>
		<comments>http://illogistix.info/2009/06/found-a-language/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 09:01:23 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Development]]></category>
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		<category><![CDATA[shmup]]></category>
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		<category><![CDATA[STG]]></category>

		<guid isPermaLink="false">http://illogistix.info/?p=85</guid>
		<description><![CDATA[i&#8217;m going to &#8220;learn&#8221; C++ and use Allegro to handle the media; that&#8217;ll probably come as something of a surprise to a few people who know me because i&#8217;ve tried learning C++ a couple of times previously with absolutely no luck. The trick, for me at least, seems to be totally ignoring any reference books [...]]]></description>
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