The game’s framework is now all but complete; it even has the option of loading and saving highscores to teh internets (the code existed in the original version, but it’s been tidied until it works a bit more securely and the server side code improved as well). And for my next trick, the background scrolling needs to be taken care of…
Tags: BASIC, Blitz, game, programming, shmup, shoot 'em up, STG, Yaseu